Monday, May 19, 2008

Entry 1

Hi, I'm Raema Schuster and I'm currently in my final year studying B.E (Electrical). I took up AWSS2028-Web Art & Design because I basically wanted to learn about creating websites, I am a practical person and I love taking subjects that is applicable to my daily life. I believe after this course I would learn alot about using photoshop, flash and dreamweaver etc to create a web art and design visual website. This is my blog/online journal and it evolves around the theme "IDENTITY", so I will keep a diary of what I did in class each week and also write reviews on the various images, sites, art work and design that intrigues me along with artists/designers involved depicting their work and background. In brief, I will include art & design samples, record of online research, lab work and response to readings. Therefore my blog reflects my ongoing reflection on my creative work:

  • A range of images: from mass media, books, online imagery, sketches, mockups, photos in any form that can screened, scanned etc. into the blog with notes if needed
  • Written work: showing you are thinking about art/dsign not simply cutting and pasting. Some kind of quick reference would be appropriate
  • Development/process: not necessarily step by step but at least some direction
  • Critical awareness: of contemporary trends in online art and its effect on design. (interconnectedness). Theorists such as Manovich are useful.

    http://www.potatoland.org/


This site is a result of a physics simulator. These simulations can be accessed through shredder or potatoland webpage. Painting which is the result of the accumulated movements of the artists hand over time is similar to software that is, painting uses brushstroke to record motion of the artists band while software uses an algorithm that is, set of instruction that describes actions and logical relationships. In software, it is the algorithm, not brushstrokes, that creates the visual nature of the work. I love these simulations because of their vivid colors and its interactiveness between simulation and user.



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